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Este artigo titulado “PS4, Xbox One, Wii U - cal consola ten que comprar este Nadal? Primeira parte” foi escrito por Keith Stuart, para theguardian.com luns 1º decembro 2014 06.00 Tempo Universal Coordinado (Universal Time Coordinated

É Nadal lista tempada e é posible que se ten fillos ou por un adulto amantes da tecnoloxía na súa casa, un deles terá cheekily solicitou unha nova consola de xogos. Pode estar a pensar en mercar un para si mesmo para que poida firmemente evitar televisión festiva.

Pero o que ten que ir a?

Neste xeración de máquinas hai tres candidatos: os dous anos de idade, Nintendo Wii U eo Xbox e PlayStation One 4, ambos publicados en novembro pasado. Todos teñen os seus puntos positivos e negativos, e todos apelar para os distintos tipos de xogador, por iso non é realmente só sobre traballar para fóra que un ten o maior procesador e visuais extravagantes.

Aquí, logo, son algunhas das cousas que debes estar pensando antes de facer a súa decisión.

tecnoloxía

Nun nivel básico, Xbox e PlayStation One 4 máquinas son moi similares. Ambos teñen oito núcleos AMD unidades centrais de procesamento (CPUs) traballar en conxunto cos procesadores gráficos AMD Radeon (GPUs), e ambos ofrecen 8 GB de memoria de sistema.

Con todo, mentres a Xbox Unha CPU é marxinalidade máis rápido, o PS4 ten unha GPU máis rápido e dunha forma máis avanzada de memoria interna - ou RAM - (GDDR5 en oposición a DDR3). Polo momento, parece que a Xbox Pódese asinar un pouco máis memoria RAM para xogos e menos para o seu sistema operativo (aínda que o PS4 asignación é flexible) eo seu rendemento de memoria é impulsado por ESRAM adicional, que Microsoft di que dá un distribución de memoria máis eficiente.

enfado, ok, o que todo isto significa na práctica? Ben, agora, os desenvolvedores parecen estar quedando un pouco mellor desenvolvemento visual da PlayStation 4. Unha morea de xogos dispoñibles para ambos os sistemas - incluíndo Call of Duty: Ghosts, Assassins Creed IV e Dragon Age: Inquisición - correr na resolución nativa total - 1080p - No PS4, mais en 900p ou menos en Xbox One (IGN ten un práctico gráfico resolucións nativas). Con todo, Grand Theft recentemente relanzado Auto V parece mostrar paridade visual entre Xbox e PlayStation One 4, aínda algunhas fontes están relatando mellores distancias empate e follaxe máis densa da versión PS4.

É probable que no entanto, que, como desenvolvedores se fan máis acostumados a lixeiramente diferente forma que Xbox Unha trata sobre a memoria, veremos a mellora rendemento visual.

"Resolución-wise, o hiato pechou un gran número de títulos,"Confírmase rico Leadbetter, experto en análise de rendemento en dixital Foundry. "Mentres as disparidades permanecen - Call of Duty avanzada guerra por exemplo - moitas das cousas grandes este ano como GTA 5, Destino e Creed Assassins Unity están todos moi preto de feito. Eles corren coa mesma resolución en cada máquina con só pequenas diferenzas que os separa. Xogos que realmente empurrar o CPU (ao contrario dos gráficos) son finos no chan no momento, hai evidencia aquí que a Xbox se realmente tirar á cabeza nalgúns escenarios, como os seus oito núcleos de correr máis rápido que os seus equivalentes PS4.

"A miña opinión sobre iso é que os desenvolvedores clave son orientados ao terreo común, pero ese poder gráfico extra en PS4 é sempre vai ser útil para desenvolvedores e tende a superar forzas particulares da Xbox One ".

Como para Wii U, os seus tres núcleos CPU baseado PowerPC e 550 Mhz AMD Radeon GPU son moito menos potente que o set-ups PS4 e Xbox -, pero, a continuación, a Nintendo non compite no rendemento do sistema en bruto. en vez, o elemento clave desta máquina é o seu controlador gamepad única, que posúe o seu propio pantalla táctil. A consola tamén soporta o estándar dispositivos Remote e Nunchuk Wii desde os días Wii.

"En termos de deseño de hardware e poder de procesamento, Wii U non se pode comparar co PS4 ou Xbox One,"Di Leadbetter. "Nintendo investido no controlador de pantalla táctil gamepad innovador en canto a tecnoloxía de núcleo, but it’s really difficult for multiplatform game developers to scale back PS4/Xbox One titles to less capable silicon, and also to invest time and resources into gameplay modes that it cannot deploy on the other systems.”

conclusión: Basicamente, if your choice is between PS4 and Xbox One, maybe don’t make it on technical performance.Although there are differences, these are likely to be ironed out as developers learn to exploit the hardware – it’s only the system exclusives that will really test and explore the specific strengths.

tecnicamente, the Wii U is behind its rivals, but it offers very different gaming experiences, most of them likely to be provided by Nintendo itself

Online functionality

All three consoles offer online multiplayer gaming as standard, allowing you to hook up to your broadband (either via Wi-Fi or wired connection) and compete against other players. Both PS4 and Xbox One charge a subscription for online play however, the former through its PlayStation Plus servizo, the latter through Xbox Live Gold – both are around £40 a year, and offer regular free games which are yours for as long as you subscribe.

Historically, Xbox Live has always been the more stable of the two options, thanks to Microsoft’s vast experience with online infrastructures. PlayStation Network was subject to a huge hacking scandal en 2011, though its system has been improved since then.

Con todo, continuing technical issues with its online-focused racing title DriveClub have alarmed many players and pundits. “There’s no two ways about it – DriveClub is a disaster from an online perspective,"Di Leadbetter. “The fact that it is Sony’s key exclusive title for the holiday period is a real problem for them. There’s the perception that Xbox Live is more reliable and it certainly seems to have fewer “maintenance periods”, but it’s important to point out that an equally important game – Halo: The Master Chief Collection – has also experienced issues, though not to anything like the same extent.”

The Wii U online gaming service is free, but the console offers fewer multiplayer titles; only a fraction of Nintendo’s own in-house releases offer the ability to play against others across the internet. If regular online multiplayer sessions are your thing, this probably isn’t the console for you – but it is great for local multiplayer, especially with the GamePad, which offers interesting “asymmetrical” multiplayer experiences, such as Nintendo Life and Game & Wario.

All three also offer web browsers.

conclusión: PS4 and Xbox One are stronger than the Wii U in terms of online multiplayer functionality, and Microsoft offers the most stable performance. Con todo, if you or your lucky gift receiver is really into online multiplayer, the most important question becomes: what console do all your mates have?

Video and TV options

Both Xbox One and PS4 allow you to play Blu-ray and DVD discs, while the Wii U does not natively support either. All three machines also offer access to a wide range of video-on-demand apps and services.

Agora, both Xbox One and PS4 offer access to Netflix, Amazon Instant Video, Twitch, Crackle, and Demand5. Xbox One adds the likes of YouTube, Blinkbox, Now TV and 4oD, while PS4 has iPlayer and BBC Sports and News. Most current exclusives are likely to be available on both machines eventually, and both Microsoft and Sony offer their own video and music apps. Wii U has Netflix, Amazon and iPlayer as well as its own modest channels.

On top of this, Xbox One allows you to plug in your cable or satellite box so you can watch through your console. Tamén ten un digital TV tuner for £25 which offers access to free digital channels, a decent electronic programme guide (EPG) and the ability to “snap” a TV window next to your gaming window, so you can watch Downton Abbey while blasting mutants in Sunset Overdrive.

Sony, meanwhile, offers PlayStation TV for £85 – it’s not a TV tuner, it’s a streaming device which lets you play your PS4 games on any television in the house, as well as gain access to hundreds of retro PSone, Vita and PSP games. The company is also currently testing its PlayStation Agora servizo, which will allow both PS4 and PS3 owners to stream games and movies to their consoles. 2015 will then see the launch of PlayStation Vue, a subscription-based digital TV service offering around 70 channels without the need for a cable or satellite service, and cloud-based storage for recording programmes. No pricing has been revealed.

conclusión: all three machines offer a variety of video-on-demand apps, but Microsoft has made a huge deal of Xbox One’s multimedia facilities and is really going for the “set-top box” sector. PS4 meanwhile, may well offer better access to retro titles through its cloud-based PlayStation Now service.

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