The 25 joko onena 2015: goiko bost

The 25 best games of 2015: top five

 

Powered by Guardian.co.ukIzeneko artikulu hau “The 25 joko onena 2015: Goiko bost - hulking munstroak eta epiko bilaketak” zen Keith Stuart eta Rich Stanton ek idatzitako, for theguardian.com 18an, ostirala Abenduak on 2015 10.21 UTC

Hemen dira: bost joko onena 2015. eztabaida aste baten ondoren, Polemika eta sinesgaitza, zertxobait itzal - - bost partidak dagoela Bilaketakbezala epiko buruz dira gure bidaia amaiera iritsiko dugu.

Berriz ere, dugu oinarritutako gure izenburu zerrendan on the Guardian jokoak idazle benetan jokatu du aurten gehien, eta kolektiboki, izan dute milaka ordu galdu dugu abenturak horiek - eta, beraz, sartu egiten jarraituko du 2016.

sarrerak horiek guztiak anbizio zabala eta distira tekniko mintzatzea berezko joko modernoak industrian. hau da medium bat nostalgia joera izan arren, batzuetan gelditu behar dugu eta zerbait aitortu: hau amazing denbora bat gamer bat izan behar da.

5. Fallout 4 (PS4 / Xbox One)

Fallout 4
post-apokalipsia buruzko ikuspegi ederra A ... Fallout 4.

Fallout 4 zen zer espero dugu. Mankomunitateak, zer Boston izateko erabiltzen funtsatuz, Gutxitan post-apokalipsia buruzko ikuspegi eder bat da. egiturak iraganaren aztarnak apurtu beteta, bokalaren bazterrak eta altxorra promesa beraiek, besterik gabe oinez begiak abentura da. A arriskutsua, bat kontuan, du pulpy zientzia-fikziozko munstro esker eta amaigabeak Borroka Wanderer bidaian punctuates dagoela. Aldizkariak joko bat helburua da jokalaria, beste mundu bat ere egiteko, eta beren istorioak sortu da barruan - Fallout 4 zalantzarik botoia bultzatzen.

4. Monster Hunter 4 Ultimate (3DS)

Monster Hunter 4 Ultimate
gehien eduki aberatsa Partida Capcom du inoiz ... Monster Hunter 4 Ultimate.

Monster Hunter 4U etorri nahi da zerrenda honetan, Azken sarrera sorta batean core mekanika goiz iltzatuta hori eta ordutik iterazioan zehar. Baina MH4U urrun joaten fintasun simple haratago, eta zer da, beharbada, gehien eduki aberatsa Joko Capcom du inoiz eskainiz sartu. Zatoz zirraragarria munstro doitasun Borroka borrokak for, jantziak fina beren ezkutatzen kanpo egin ahal izango duzu lo, eta swept kanpoan ehiztarien adiskidetasuna by co-eragile online.

3. Metal Gear Solid V (PC / PS4 / Xbox One)

Metal Gear Solid V: Phantom Pain
Hideo Kojima arku out ... Metal Gear Solid V: Phantom Pain.

Hideo Kojima swansong etengabeko bere Konami irteera saga ilundu. Pena bat delako MGSV: Phantom Pain hurbil ikusgarria ekarri paregabea da, serie irudimentsu hori ez bistako oinordeko uzten. Kojima Productions re-engineered the core of MGS’s stealth system to fit a new kind of open-world: condensed, detail-rich, both battleground and playground. The most fun parts, like the fulton, feed into the fleshed-out metagame of Mother Base – and constructing the army that Solid Snake will destroy in 1987’s Metal Gear. This is the end for Hideo Kojima and Metal Gear Solid, wrapped back into the beginning. But what a way to go.

2. Witcher 3 (PC / PS4 / Xbox One)

Witcher 3
State of the art game design … Witcher 3.

A world so big you can lose yourself in it for days, a gruff-voiced lead character who somehow retains humour and humanity, and a menagerie of horribly memorable monsters and antagonists – Witcher 3 is everything you could want from an open world role-playing adventure. It takes its fiction seriously, but not so seriously that one of the first side quests you happen across is helping an old woman find her favourite cooking pot. This is state of the art mainstream game design.

1. Bloodborne (PS4)

Bloodborne
A world overrun by beasts … Bloodborne. Argazkia: Sony

Bloodborne’s director Hidetaka Miyazaki doesn’t create game worlds, he creates game systems and weaves a world and its history around them. The streets of Yharnam are overrun by beasts and culled by hunters like youwho survive through regular blood ministration. But Yharnam is only the gate to an Eldritch nightmare, and the shattered remnants of societies obsessed with the uncaring ‘Great Ones.’

This rich mythos combines with an action-oriented twist on third-person combat, which is built around permanent aggression from the player and the use of trick weaponsa curved sword that becomes a scythe, Esan. The hulking werewolves and brain-sucking abominations will rip you apart in a second regardless, but it’s the exquisite boss fights that elevate this combat system to all-time-great status.

Lovecraft and intense precision combat are not for everyone, and Bloodborne is a tough challenge to boot. But it’s 2015’s most important AAA release for showing how to better-integrate the many, many component parts of a videogame into a coherent package. Bloodborne’s world is built upon blood, literally and metaphorically, and every part of the design flows from this.

Honorable mentions – the games that just missed out

Cibele: Nina Freeman’s autobiographical tale has interesting things to say about love and relationships in the era of online gaming.

Bolumen: Robin Hood meets Metal Gear Solid in this clever minimalist stealth puzzler, which will soon be getting an outing on PlayStation VR.

Yoshi iledunak World: Another beautiful handicraft adventure, following on from the luscious Kirby’s Epic Yarn.

Star Wars Battlefront: Limited in terms of depth and progression, but EA Dice perfectly captures the look, feel and atmosphere of the movies.

Pillars of Eternity: Obsidian Entertainment’s spiritual successor to classic action RPGs Baldur’s Gate and Icewind Dale is as deep, engaging and well-written as fans demanded.

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